Random Notes on WebGL
Armin Ronacher spent a lot of time over the Xmas break porting his Minecraft-style rendering engine to WebGL and JavaScript. In this attractive blog post, he shares some of his observations and tips on the process.
Armin Ronacher spent a lot of time over the Xmas break porting his Minecraft-style rendering engine to WebGL and JavaScript. In this attractive blog post, he shares some of his observations and tips on the process.